Evidence of the Ever War 01 - Integration and Layered Materials

My contributions included: intake and setup of models, authoring of collision, tuning nanite settings, setting up materials in engine utilizing layered materials, and polishing textures.

I had the opportunity on the Outsource Integration team at Ascendant Studios to work with our talented outsourcing partners over at Trace Studios on the Evidence of the Ever War environmental assets that were used in many levels throughout Immortals of Aveum.

High Poly, UVs, and Masks:
https://www.artstation.com/trace_studio

Materials Artist:
https://www.artstation.com/woodrowengle

Outsourcing Manager:
https://www.artstation.com/mikev3d