Miscellaneous - Integration and Layered Materials

More miscellaneous assets that I integrated and set up layered materials for on Immortals of Aveum.

Lead Modeler:
https://www.artstation.com/lacer8/albums/all

Materials Artist:
https://www.artstation.com/woodrowengle

Outsourcing Manager:
https://www.artstation.com/mikev3d

Outsourcing Partners:
https://www.artstation.com/trace_studio
https://www.artstation.com/studio-8080ff
https://www.artstation.com/swame

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Crates, Chests, and Limpet Puzzle
The Aristeyan Chest was modeled, set up, and textured by our Lead Modeler Peter Turner. For the other chests Peter T. also added cloth and created some really awesome Lucian coins/treasure for the loot inside chests. He also did some polish on two of the crates.

Model and masks Integrated and layered materials set up in UE5 by me. I also was asked to setup the emissive mask used on the small seal that you see used on the crates and chests.

Crates / Limpet Puzzle:
High Poly, UVs, and Masks:
Trace Studios

The Aristeyan Chest was all Peter Turner. The other chests Peter also added cloth and created lucian coins/treasure for the loot inside chests. 

Crates / Limpet Puzzle:
High Poly, UVs, and Masks:
Trace Studios

The Aristeyan Chest was all Peter Turner. The other chests Peter also added cloth and created lucian coins/treasure for the loot inside chests.

Crates / Limpet Puzzle:
High Poly, UVs, and Masks:
Trace Studios

Rasharnaian Weapons
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Model and masks Integrated and layered materials set up in UE5 by me.

High Poly, UVs, and Masks:
Swame Studios

Material Artist: Woodrow Engle

Rasharnaian Weapons
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Model and masks Integrated and layered materials set up in UE5 by me.

High Poly, UVs, and Masks:
Swame Studios

Material Artist: Woodrow Engle

Rasharnian Ballistae
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Model and masks Integrated and layered materials set up in UE5 by me.

High Poly, UVs, and Masks:
8080FF Studios

Material Artist: Woodrow Engle

Rasharnian Ballistae
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Model and masks Integrated and layered materials set up in UE5 by me.

High Poly, UVs, and Masks:
8080FF Studios

Material Artist: Woodrow Engle

Disrupt Crystal
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Model and masks Integrated and layered materials set up in UE5 by me.

High Poly, UVs, and Masks:
Trace Studios

Material Artist: Woodrow Engle

Disrupt Crystal
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Model and masks Integrated and layered materials set up in UE5 by me.

High Poly, UVs, and Masks:
Trace Studios

Material Artist: Woodrow Engle

Lucian Slum Mirrors
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Model and masks Integrated and layered materials set up in UE5 by me.

High Poly, UVs, and Masks:
Trace Studios

Material Artist: Woodrow Engle

Lucian Slum Mirrors
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Model and masks Integrated and layered materials set up in UE5 by me.

High Poly, UVs, and Masks:
Trace Studios

Material Artist: Woodrow Engle

Baskets and props
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Model and masks Integrated and materials set up in UE5 by me.

High Poly, UVs, and Masks:
Trace Studios

Material Artist: Woodrow Engle

Baskets and props
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Model and masks Integrated and materials set up in UE5 by me.

High Poly, UVs, and Masks:
Trace Studios

Material Artist: Woodrow Engle